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LupiNexMedia 01eb521da8 Initial commit
2026-06-04 03:42:31 +02:00

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C#

using UnityEngine;
public class RepeatBackground : MonoBehaviour
{
private float backgroundSpeed = 50;
private Vector3 startPos;
private float repeatWidth;
private PlayerController playerControllerScript;
// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
playerControllerScript = GameObject.Find("Player").GetComponent<PlayerController>();
startPos = transform.position;
repeatWidth = GetComponent<BoxCollider>().size.x / 2;
}
// Update is called once per frame
void Update()
{
if (!playerControllerScript.gameOver)
{
transform.Translate(Vector3.left * backgroundSpeed * Time.deltaTime);
}
if (transform.position.x < startPos.x - repeatWidth)
{
transform.position = startPos;
}
}
}