initial commit
This commit is contained in:
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: cf64e31fa5d994193abd76c21bcada7a
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 768 KiB |
@@ -0,0 +1,153 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3e09db5cec47749139baebf8989e35bf
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 12
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 0
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: WebGL
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Server
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 760 KiB |
@@ -0,0 +1,153 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 16d2ed13e8d10442bb4d2f2595b5908f
|
||||
TextureImporter:
|
||||
internalIDToNameTable: []
|
||||
externalObjects: {}
|
||||
serializedVersion: 12
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 0
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 1
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: WebGL
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Server
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 5e97eb03825dee720800000000000000
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,118 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ff771ccdf4150419d9ff4d342b069aae, type: 3}
|
||||
m_Name: Step_2.4.1
|
||||
m_EditorClassIdentifier:
|
||||
Title:
|
||||
m_Untranslated: Overview
|
||||
m_Paragraphs:
|
||||
m_Items:
|
||||
- m_Type: 6
|
||||
Title:
|
||||
m_Untranslated:
|
||||
Text:
|
||||
m_Untranslated:
|
||||
m_CodeSample:
|
||||
m_PostInstructionImage: {fileID: 0}
|
||||
m_Tutorial: {fileID: 0}
|
||||
m_Image: {fileID: 2800000, guid: 16d2ed13e8d10442bb4d2f2595b5908f, type: 3}
|
||||
m_VideoUrl:
|
||||
m_Video: {fileID: 32900000, guid: eb2374d670ca44ac48d6b991680329be, type: 3}
|
||||
m_CriteriaCompletion: 0
|
||||
m_Criteria:
|
||||
m_Items: []
|
||||
m_MaskingSettings:
|
||||
m_MaskingEnabled: 1
|
||||
m_UnmaskedViews: []
|
||||
m_Summary:
|
||||
m_Description:
|
||||
m_InstructionBoxTitle:
|
||||
m_InstructionText:
|
||||
m_TutorialButtonText:
|
||||
- m_Type: 0
|
||||
Title:
|
||||
m_Untranslated:
|
||||
Text:
|
||||
m_Untranslated: "In this tutorial, you will edit the sun, sky, and camera
|
||||
angle to get the perfect shot of the scene. \n\nWhen you\u2019re ready
|
||||
to get started, go on to the next step."
|
||||
m_CodeSample:
|
||||
m_PostInstructionImage: {fileID: 0}
|
||||
m_Tutorial: {fileID: 0}
|
||||
m_Image: {fileID: 0}
|
||||
m_VideoUrl:
|
||||
m_Video: {fileID: 0}
|
||||
m_CriteriaCompletion: 0
|
||||
m_Criteria:
|
||||
m_Items: []
|
||||
m_MaskingSettings:
|
||||
m_MaskingEnabled: 0
|
||||
m_UnmaskedViews: []
|
||||
m_Summary:
|
||||
m_Description:
|
||||
m_InstructionBoxTitle:
|
||||
m_InstructionText:
|
||||
m_TutorialButtonText:
|
||||
m_CameraSettings:
|
||||
m_CameraMode: 0
|
||||
m_FocusMode: 0
|
||||
m_Orthographic: 0
|
||||
m_Size: 0
|
||||
m_Pivot: {x: 0, y: 0, z: 0}
|
||||
m_Rotation: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_FrameObject:
|
||||
m_SceneGuid:
|
||||
m_GameObjectGuid:
|
||||
m_SerializedComponentType:
|
||||
m_TypeName:
|
||||
m_ComponentIndex: 0
|
||||
m_AssetObject: {fileID: 0}
|
||||
m_Prefab: {fileID: 0}
|
||||
m_Enabled: 0
|
||||
NextButton:
|
||||
m_Untranslated: Next
|
||||
DoneButton:
|
||||
m_Untranslated: Done
|
||||
m_CompletedSound: {fileID: 0}
|
||||
m_AutoAdvance: 0
|
||||
Showing:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
Shown:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
Staying:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
CriteriaValidated:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
MaskingSettingsChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
NonMaskingSettingsChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnBeforePageShown:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnAfterPageShown:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnTutorialPageStay:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnBeforeTutorialQuit:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_NextButton: Next
|
||||
m_DoneButton: Done
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6178dae79ae274e678db8679e8e09d0a
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,186 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ff771ccdf4150419d9ff4d342b069aae, type: 3}
|
||||
m_Name: Step_2.4.2
|
||||
m_EditorClassIdentifier:
|
||||
Title:
|
||||
m_Untranslated: Adjust your camera
|
||||
m_Paragraphs:
|
||||
m_Items:
|
||||
- m_Type: 9
|
||||
Title:
|
||||
m_Untranslated:
|
||||
Text:
|
||||
m_Untranslated:
|
||||
m_CodeSample:
|
||||
m_PostInstructionImage: {fileID: 0}
|
||||
m_Tutorial: {fileID: 0}
|
||||
m_Image: {fileID: 2800000, guid: 41205091d2948447ea077f1e2c236641, type: 3}
|
||||
m_VideoUrl: https://storage.googleapis.com/learn-media-public/Essentials-Pathway/2.4%20-%20Lights%2C%20Camera%2C%20Action/2.4.2%20-%20Adjust%20your%20camera%20-%20VIDEO_U6_V3.webm
|
||||
m_Video: {fileID: 32900000, guid: ce86df8f8e9b6496a81f163c0c7a0374, type: 3}
|
||||
m_Media:
|
||||
m_ContentType: 2
|
||||
m_Image: {fileID: 0}
|
||||
m_VideoClip: {fileID: 0}
|
||||
m_Url: https://storage.googleapis.com/learn-media-public/Essentials-Pathway/2.4%20-%20Lights%2C%20Camera%2C%20Action/2.4.2%20-%20Adjust%20your%20camera%20-%20VIDEO_U6_V3.webm
|
||||
m_AutoStart: 0
|
||||
m_Loop: 0
|
||||
m_CriteriaCompletion: 0
|
||||
m_Criteria:
|
||||
m_Items: []
|
||||
m_MaskingSettings:
|
||||
m_MaskingEnabled: 0
|
||||
m_UnmaskedViews:
|
||||
- m_SelectorType: 1
|
||||
m_ViewType:
|
||||
m_TypeName:
|
||||
m_FocusEditorWindow: 0
|
||||
m_EditorWindowType:
|
||||
m_TypeName: UnityEditor.ProjectBrowser, UnityEditor.CoreModule, Version=0.0.0.0,
|
||||
Culture=neutral, PublicKeyToken=null
|
||||
m_AlternateEditorWindowTypes:
|
||||
m_Items: []
|
||||
m_MaskType: 0
|
||||
m_MaskSizeModifier: 1
|
||||
m_UnmaskedControls: []
|
||||
m_Summary:
|
||||
m_Description:
|
||||
m_InstructionBoxTitle:
|
||||
m_InstructionText:
|
||||
m_TutorialButtonText:
|
||||
- m_Type: 0
|
||||
Title:
|
||||
m_Untranslated:
|
||||
Text:
|
||||
m_Untranslated: "In Unity, the <b>Camera</b> GameObject is similar to a physical
|
||||
camera on a movie set, playing a critical role in how your scene is viewed.
|
||||
When you move the camera, you\u2019ll end up with a different view of your
|
||||
scene in Play mode. Adjusting the camera's position, rotation, and field
|
||||
of view allows you to frame your scene just as a cinematographer would
|
||||
do so in filmmaking.\n\nLet's try adjusting the camera angle and field
|
||||
of view."
|
||||
m_CodeSample:
|
||||
m_PostInstructionImage: {fileID: 0}
|
||||
m_Tutorial: {fileID: 0}
|
||||
m_Image: {fileID: 0}
|
||||
m_VideoUrl:
|
||||
m_Video: {fileID: 0}
|
||||
m_Media:
|
||||
m_ContentType: 0
|
||||
m_Image: {fileID: 0}
|
||||
m_VideoClip: {fileID: 0}
|
||||
m_Url:
|
||||
m_AutoStart: 1
|
||||
m_Loop: 1
|
||||
m_CriteriaCompletion: 0
|
||||
m_Criteria:
|
||||
m_Items: []
|
||||
m_MaskingSettings:
|
||||
m_MaskingEnabled: 0
|
||||
m_UnmaskedViews: []
|
||||
m_Summary:
|
||||
m_Description:
|
||||
m_InstructionBoxTitle:
|
||||
m_InstructionText:
|
||||
m_TutorialButtonText:
|
||||
- m_Type: 1
|
||||
Title:
|
||||
m_Untranslated: Instructions
|
||||
Text:
|
||||
m_Untranslated: "<b>1.</b> In the <b>Hierarchy</b> window, select the <b>Camera</b>
|
||||
GameObject. \n\n<b>2.</b> In the toolbar overlay at the bottom of Scene
|
||||
view, enable the <b>Cameras</b> option to get a preview of what the camera
|
||||
can see.\n\n<b>3.</b> Move and rotate the camera and notice how the camera
|
||||
preview changes. \n\n<b>4.</b> In the <b>Inspector</b> window, in the
|
||||
<b>Camera</b> component, use the <b>Field of View</b> slider to change
|
||||
how zoomed in the camera is. \n\nTry and get a good view of the ball bouncing
|
||||
action, but don\u2019t worry about getting the perfect angle yet \u2014
|
||||
you\u2019ll do that in the next step. "
|
||||
m_CodeSample:
|
||||
m_PostInstructionImage: {fileID: 0}
|
||||
m_Tutorial: {fileID: 0}
|
||||
m_Image: {fileID: 0}
|
||||
m_VideoUrl:
|
||||
m_Video: {fileID: 0}
|
||||
m_Media:
|
||||
m_ContentType: 0
|
||||
m_Image: {fileID: 0}
|
||||
m_VideoClip: {fileID: 0}
|
||||
m_Url:
|
||||
m_AutoStart: 1
|
||||
m_Loop: 1
|
||||
m_CriteriaCompletion: 0
|
||||
m_Criteria:
|
||||
m_Items: []
|
||||
m_MaskingSettings:
|
||||
m_MaskingEnabled: 0
|
||||
m_UnmaskedViews: []
|
||||
m_Summary:
|
||||
m_Description:
|
||||
m_InstructionBoxTitle:
|
||||
m_InstructionText:
|
||||
m_TutorialButtonText:
|
||||
m_CameraSettings:
|
||||
m_CameraMode: 0
|
||||
m_FocusMode: 0
|
||||
m_Orthographic: 0
|
||||
m_Size: 0
|
||||
m_Pivot: {x: 0, y: 0, z: 0}
|
||||
m_Rotation: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_FrameObject:
|
||||
m_SceneGuid:
|
||||
m_GameObjectGuid:
|
||||
m_SerializedComponentType:
|
||||
m_TypeName:
|
||||
m_ComponentIndex: 0
|
||||
m_AssetObject: {fileID: 0}
|
||||
m_Prefab: {fileID: 0}
|
||||
m_Enabled: 0
|
||||
NextButton:
|
||||
m_Untranslated: Next
|
||||
DoneButton:
|
||||
m_Untranslated: Done
|
||||
m_CompletedSound: {fileID: 0}
|
||||
m_FaqEntries: []
|
||||
m_AutoAdvance: 0
|
||||
Showing:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
Shown:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
Staying:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
CriteriaValidated:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
MaskingSettingsChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
NonMaskingSettingsChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnBeforePageShown:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnAfterPageShown:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnTutorialPageStay:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnBeforeTutorialQuit:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_NextButton: Next
|
||||
m_DoneButton: Done
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: da70dbfeafaf74f88bfeebd9d08fb88e
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,215 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ff771ccdf4150419d9ff4d342b069aae, type: 3}
|
||||
m_Name: Step_2.4.3
|
||||
m_EditorClassIdentifier:
|
||||
Title:
|
||||
m_Untranslated: Align the camera with the perfect view
|
||||
m_Paragraphs:
|
||||
m_Items:
|
||||
- m_Type: 9
|
||||
Title:
|
||||
m_Untranslated:
|
||||
Text:
|
||||
m_Untranslated:
|
||||
m_CodeSample:
|
||||
m_PostInstructionImage: {fileID: 0}
|
||||
m_Tutorial: {fileID: 0}
|
||||
m_Image: {fileID: 2800000, guid: 98e93eb561c2f4852b76048a296d7b44, type: 3}
|
||||
m_VideoUrl: https://storage.googleapis.com/learn-media-public/Essentials-Pathway/2.4%20-%20Lights%2C%20Camera%2C%20Action/2.4.3%20-%20Align%20the%20camera%20with%20the%20perfect%20view%20-%20VIDEO_U6_V3.webm
|
||||
m_Video: {fileID: 32900000, guid: ce6efe6d42746485ab22d8d6809e17a8, type: 3}
|
||||
m_Media:
|
||||
m_ContentType: 2
|
||||
m_Image: {fileID: 0}
|
||||
m_VideoClip: {fileID: 0}
|
||||
m_Url: https://storage.googleapis.com/learn-media-public/Essentials-Pathway/2.4%20-%20Lights%2C%20Camera%2C%20Action/2.4.3%20-%20Align%20the%20camera%20with%20the%20perfect%20view%20-%20VIDEO_U6_V3.webm
|
||||
m_AutoStart: 0
|
||||
m_Loop: 0
|
||||
m_CriteriaCompletion: 0
|
||||
m_Criteria:
|
||||
m_Items: []
|
||||
m_MaskingSettings:
|
||||
m_MaskingEnabled: 0
|
||||
m_UnmaskedViews:
|
||||
- m_SelectorType: 1
|
||||
m_ViewType:
|
||||
m_TypeName:
|
||||
m_FocusEditorWindow: 0
|
||||
m_EditorWindowType:
|
||||
m_TypeName: UnityEditor.ProjectBrowser, UnityEditor.CoreModule, Version=0.0.0.0,
|
||||
Culture=neutral, PublicKeyToken=null
|
||||
m_AlternateEditorWindowTypes:
|
||||
m_Items: []
|
||||
m_MaskType: 0
|
||||
m_MaskSizeModifier: 0
|
||||
m_UnmaskedControls:
|
||||
- m_SelectorMode: 4
|
||||
m_SelectorMatchType: 1
|
||||
m_GUIContent:
|
||||
m_Text:
|
||||
m_Image: {fileID: 0}
|
||||
m_Tooltip:
|
||||
m_TextWithWhitespace:
|
||||
m_ControlName:
|
||||
m_PropertyPath:
|
||||
m_TargetType:
|
||||
m_TypeName:
|
||||
m_GUIStyleName:
|
||||
m_ObjectReference:
|
||||
m_SceneObjectReference:
|
||||
m_SceneGuid:
|
||||
m_GameObjectGuid:
|
||||
m_SerializedComponentType:
|
||||
m_TypeName:
|
||||
m_ComponentIndex: 0
|
||||
m_AssetObject: {fileID: 0}
|
||||
m_Prefab: {fileID: 6536759105426295190, guid: 47ed842c8f0cd4fdabd9715f899f18f9,
|
||||
type: 3}
|
||||
m_FutureObjectReference: {fileID: 0}
|
||||
m_VisualElementClassName:
|
||||
m_VisualElementName:
|
||||
m_VisualElementTypeName:
|
||||
m_Summary:
|
||||
m_Description:
|
||||
m_InstructionBoxTitle:
|
||||
m_InstructionText:
|
||||
m_TutorialButtonText:
|
||||
- m_Type: 0
|
||||
Title:
|
||||
m_Untranslated:
|
||||
Text:
|
||||
m_Untranslated: It can be tricky to get the camera perfectly aligned using
|
||||
the <b>Move</b> and <b>Rotate</b> tools. There is a shortcut to get the
|
||||
camera angle you want by aligning the camera with your position and orientation
|
||||
in the <b>Scene</b> view.
|
||||
m_CodeSample:
|
||||
m_PostInstructionImage: {fileID: 0}
|
||||
m_Tutorial: {fileID: 0}
|
||||
m_Image: {fileID: 0}
|
||||
m_VideoUrl:
|
||||
m_Video: {fileID: 0}
|
||||
m_Media:
|
||||
m_ContentType: 0
|
||||
m_Image: {fileID: 0}
|
||||
m_VideoClip: {fileID: 0}
|
||||
m_Url:
|
||||
m_AutoStart: 1
|
||||
m_Loop: 1
|
||||
m_CriteriaCompletion: 0
|
||||
m_Criteria:
|
||||
m_Items: []
|
||||
m_MaskingSettings:
|
||||
m_MaskingEnabled: 0
|
||||
m_UnmaskedViews: []
|
||||
m_Summary:
|
||||
m_Description:
|
||||
m_InstructionBoxTitle:
|
||||
m_InstructionText:
|
||||
m_TutorialButtonText:
|
||||
- m_Type: 1
|
||||
Title:
|
||||
m_Untranslated: Instructions
|
||||
Text:
|
||||
m_Untranslated: "<b>1.</b> In the <b>Scene</b> view, use Flythrough mode
|
||||
(WASD + right-click) to get the perfect view of the bouncing ball and your
|
||||
block towers. \n\n<b>2.</b> Select the <b>Camera</b> GameObject in the
|
||||
<b>Hierarchy</b> window.\n\n<b>3.</b> Press <b>Ctrl+Shift+F</b> (macOS:
|
||||
<b>Cmd+Shift+F</b>) to align the <b>Camera</b> GameObject with your current
|
||||
view. \n\n<b>Note:</b> With the <b>Camera</b> still selected, you could
|
||||
also go to the main menu and select <b>GameObject</b> > <b>Align with View.</b>\n\n<b>4.</b>
|
||||
Enter Play mode to test the new camera angle. \n\nIf necessary, tweak the
|
||||
<b>Position</b>, <b>Rotation</b>, or <b>Field of View</b> property in the
|
||||
<b>Camera</b> component to get the perfect angle. \n\n<b>5.</b> When you\u2019re
|
||||
happy with your camera angle, disable the <b>Cameras</b> window overlay.\n\n<b>Tip:</b>
|
||||
Trying to do these minor movements in the <b>Scene</b> view with Flythrough
|
||||
mode can be frustrating. Try lightly tapping on the WASD keys while holding
|
||||
the right mouse button to do small movements. You can also use the Q and
|
||||
E keys in Flythrough mode to go up and down."
|
||||
m_CodeSample:
|
||||
m_PostInstructionImage: {fileID: 0}
|
||||
m_Tutorial: {fileID: 0}
|
||||
m_Image: {fileID: 0}
|
||||
m_VideoUrl:
|
||||
m_Video: {fileID: 0}
|
||||
m_Media:
|
||||
m_ContentType: 0
|
||||
m_Image: {fileID: 0}
|
||||
m_VideoClip: {fileID: 0}
|
||||
m_Url:
|
||||
m_AutoStart: 1
|
||||
m_Loop: 1
|
||||
m_CriteriaCompletion: 0
|
||||
m_Criteria:
|
||||
m_Items: []
|
||||
m_MaskingSettings:
|
||||
m_MaskingEnabled: 0
|
||||
m_UnmaskedViews: []
|
||||
m_Summary:
|
||||
m_Description:
|
||||
m_InstructionBoxTitle:
|
||||
m_InstructionText:
|
||||
m_TutorialButtonText:
|
||||
m_CameraSettings:
|
||||
m_CameraMode: 0
|
||||
m_FocusMode: 0
|
||||
m_Orthographic: 0
|
||||
m_Size: 0
|
||||
m_Pivot: {x: 0, y: 0, z: 0}
|
||||
m_Rotation: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_FrameObject:
|
||||
m_SceneGuid:
|
||||
m_GameObjectGuid:
|
||||
m_SerializedComponentType:
|
||||
m_TypeName:
|
||||
m_ComponentIndex: 0
|
||||
m_AssetObject: {fileID: 0}
|
||||
m_Prefab: {fileID: 0}
|
||||
m_Enabled: 0
|
||||
NextButton:
|
||||
m_Untranslated: Next
|
||||
DoneButton:
|
||||
m_Untranslated: Done
|
||||
m_CompletedSound: {fileID: 0}
|
||||
m_FaqEntries: []
|
||||
m_AutoAdvance: 0
|
||||
Showing:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
Shown:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
Staying:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
CriteriaValidated:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
MaskingSettingsChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
NonMaskingSettingsChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnBeforePageShown:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnAfterPageShown:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnTutorialPageStay:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnBeforeTutorialQuit:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_NextButton: Next
|
||||
m_DoneButton: Done
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8da95f2d2549c489cb1d0639a2fcab3c
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,173 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ff771ccdf4150419d9ff4d342b069aae, type: 3}
|
||||
m_Name: Step_2.4.4
|
||||
m_EditorClassIdentifier:
|
||||
Title:
|
||||
m_Untranslated: Adjust your lighting
|
||||
m_Paragraphs:
|
||||
m_Items:
|
||||
- m_Type: 9
|
||||
Title:
|
||||
m_Untranslated:
|
||||
Text:
|
||||
m_Untranslated:
|
||||
m_CodeSample:
|
||||
m_PostInstructionImage: {fileID: 0}
|
||||
m_Tutorial: {fileID: 0}
|
||||
m_Image: {fileID: 2800000, guid: d28b39c4d11e34e6896a3479e79f5bef, type: 3}
|
||||
m_VideoUrl: https://storage.googleapis.com/learn-media-public/Essentials-Pathway/2.4%20-%20Lights%2C%20Camera%2C%20Action/2.4.4%20-%20Adjust%20your%20lighting%20-%20VIDEO.webm
|
||||
m_Video: {fileID: 32900000, guid: 5b69f4d6321874ec19173e92689ae1ad, type: 3}
|
||||
m_Media:
|
||||
m_ContentType: 2
|
||||
m_Image: {fileID: 0}
|
||||
m_VideoClip: {fileID: 0}
|
||||
m_Url: https://storage.googleapis.com/learn-media-public/Essentials-Pathway/2.4%20-%20Lights%2C%20Camera%2C%20Action/2.4.4%20-%20Adjust%20your%20lighting%20-%20VIDEO.webm
|
||||
m_AutoStart: 0
|
||||
m_Loop: 0
|
||||
m_CriteriaCompletion: 0
|
||||
m_Criteria:
|
||||
m_Items: []
|
||||
m_MaskingSettings:
|
||||
m_MaskingEnabled: 0
|
||||
m_UnmaskedViews: []
|
||||
m_Summary:
|
||||
m_Description:
|
||||
m_InstructionBoxTitle:
|
||||
m_InstructionText:
|
||||
m_TutorialButtonText:
|
||||
- m_Type: 0
|
||||
Title:
|
||||
m_Untranslated:
|
||||
Text:
|
||||
m_Untranslated: "Lighting sets the mood and atmosphere of your scene. Unity's
|
||||
default <b>Directional Light</b> \u2014 which acts like the sun in the
|
||||
real world \u2014 simulates bright, midday sunlight. \n\nBy rotating this
|
||||
light, you can simulate different times of day or specific lighting conditions."
|
||||
m_CodeSample:
|
||||
m_PostInstructionImage: {fileID: 0}
|
||||
m_Tutorial: {fileID: 0}
|
||||
m_Image: {fileID: 0}
|
||||
m_VideoUrl:
|
||||
m_Video: {fileID: 0}
|
||||
m_Media:
|
||||
m_ContentType: 0
|
||||
m_Image: {fileID: 0}
|
||||
m_VideoClip: {fileID: 0}
|
||||
m_Url:
|
||||
m_AutoStart: 1
|
||||
m_Loop: 1
|
||||
m_CriteriaCompletion: 0
|
||||
m_Criteria:
|
||||
m_Items: []
|
||||
m_MaskingSettings:
|
||||
m_MaskingEnabled: 0
|
||||
m_UnmaskedViews: []
|
||||
m_Summary:
|
||||
m_Description:
|
||||
m_InstructionBoxTitle:
|
||||
m_InstructionText:
|
||||
m_TutorialButtonText:
|
||||
- m_Type: 1
|
||||
Title:
|
||||
m_Untranslated: Instructions
|
||||
Text:
|
||||
m_Untranslated: "<b>1.</b> In the <b>Hierarchy</b> window, select the <b>Directional
|
||||
Light</b> GameObject then frame it in the <b>Scene</b> view. \n\n<b>2.</b>
|
||||
Rotate the light to adjust the shadows and overall lighting. \n\n<b>Note:</b>
|
||||
Changes in position won\u2019t affect the lighting due to its sun-like
|
||||
nature \u2014 it represents a light that\u2019s located infinitely far
|
||||
away and emits light in only one direction. \n\n<b>3.</b> In the <b>Inspector</b>
|
||||
window, in the <b>Emission</b> section, experiment with <b>Color</b> and
|
||||
<b>Intensity</b> to find the desired lighting effect for your scene\u200B\u200B.
|
||||
\n\nIf you want more of a nighttime light, make the light more blue and
|
||||
decrease intensity. But feel free to keep the sun at a bright, midday angle
|
||||
if you want!"
|
||||
m_CodeSample:
|
||||
m_PostInstructionImage: {fileID: 0}
|
||||
m_Tutorial: {fileID: 0}
|
||||
m_Image: {fileID: 0}
|
||||
m_VideoUrl:
|
||||
m_Video: {fileID: 0}
|
||||
m_Media:
|
||||
m_ContentType: 0
|
||||
m_Image: {fileID: 0}
|
||||
m_VideoClip: {fileID: 0}
|
||||
m_Url:
|
||||
m_AutoStart: 1
|
||||
m_Loop: 1
|
||||
m_CriteriaCompletion: 0
|
||||
m_Criteria:
|
||||
m_Items: []
|
||||
m_MaskingSettings:
|
||||
m_MaskingEnabled: 0
|
||||
m_UnmaskedViews: []
|
||||
m_Summary:
|
||||
m_Description:
|
||||
m_InstructionBoxTitle:
|
||||
m_InstructionText:
|
||||
m_TutorialButtonText:
|
||||
m_CameraSettings:
|
||||
m_CameraMode: 0
|
||||
m_FocusMode: 0
|
||||
m_Orthographic: 0
|
||||
m_Size: 0
|
||||
m_Pivot: {x: 0, y: 0, z: 0}
|
||||
m_Rotation: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_FrameObject:
|
||||
m_SceneGuid:
|
||||
m_GameObjectGuid:
|
||||
m_SerializedComponentType:
|
||||
m_TypeName:
|
||||
m_ComponentIndex: 0
|
||||
m_AssetObject: {fileID: 0}
|
||||
m_Prefab: {fileID: 0}
|
||||
m_Enabled: 0
|
||||
NextButton:
|
||||
m_Untranslated: Next
|
||||
DoneButton:
|
||||
m_Untranslated: Done
|
||||
m_CompletedSound: {fileID: 0}
|
||||
m_FaqEntries: []
|
||||
m_AutoAdvance: 0
|
||||
Showing:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
Shown:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
Staying:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
CriteriaValidated:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
MaskingSettingsChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
NonMaskingSettingsChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnBeforePageShown:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnAfterPageShown:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnTutorialPageStay:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnBeforeTutorialQuit:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_NextButton: Next
|
||||
m_DoneButton: Done
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b8b1333bc3f414eec903585e24d508cf
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,173 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ff771ccdf4150419d9ff4d342b069aae, type: 3}
|
||||
m_Name: Step_2.4.5
|
||||
m_EditorClassIdentifier:
|
||||
Title:
|
||||
m_Untranslated: Edit the skybox
|
||||
m_Paragraphs:
|
||||
m_Items:
|
||||
- m_Type: 9
|
||||
Title:
|
||||
m_Untranslated:
|
||||
Text:
|
||||
m_Untranslated:
|
||||
m_CodeSample:
|
||||
m_PostInstructionImage: {fileID: 0}
|
||||
m_Tutorial: {fileID: 0}
|
||||
m_Image: {fileID: 2800000, guid: d9b9d2aa4d2b74170a059c18b2c8bcf6, type: 3}
|
||||
m_VideoUrl: https://storage.googleapis.com/learn-media-public/Essentials-Pathway/2.4%20-%20Lights%2C%20Camera%2C%20Action/2.4.5%20-%20Edit%20the%20skybox%20-%20VIDEO.webm
|
||||
m_Video: {fileID: 32900000, guid: 46d1e543d881b47fe893b3dd046d0c15, type: 3}
|
||||
m_Media:
|
||||
m_ContentType: 2
|
||||
m_Image: {fileID: 0}
|
||||
m_VideoClip: {fileID: 0}
|
||||
m_Url: https://storage.googleapis.com/learn-media-public/Essentials-Pathway/2.4%20-%20Lights%2C%20Camera%2C%20Action/2.4.5%20-%20Edit%20the%20skybox%20-%20VIDEO.webm
|
||||
m_AutoStart: 0
|
||||
m_Loop: 0
|
||||
m_CriteriaCompletion: 0
|
||||
m_Criteria:
|
||||
m_Items: []
|
||||
m_MaskingSettings:
|
||||
m_MaskingEnabled: 0
|
||||
m_UnmaskedViews: []
|
||||
m_Summary:
|
||||
m_Description:
|
||||
m_InstructionBoxTitle:
|
||||
m_InstructionText:
|
||||
m_TutorialButtonText:
|
||||
- m_Type: 0
|
||||
Title:
|
||||
m_Untranslated:
|
||||
Text:
|
||||
m_Untranslated: 'A <b>skybox</b> in Unity is a type of virtual backdrop that
|
||||
surrounds the entire scene, giving the illusion of a distant environment
|
||||
or sky around the environment you create.
|
||||
|
||||
|
||||
The skybox contributes
|
||||
a lot to the overall feel of your scene.'
|
||||
m_CodeSample:
|
||||
m_PostInstructionImage: {fileID: 0}
|
||||
m_Tutorial: {fileID: 0}
|
||||
m_Image: {fileID: 0}
|
||||
m_VideoUrl:
|
||||
m_Video: {fileID: 0}
|
||||
m_Media:
|
||||
m_ContentType: 0
|
||||
m_Image: {fileID: 0}
|
||||
m_VideoClip: {fileID: 0}
|
||||
m_Url:
|
||||
m_AutoStart: 1
|
||||
m_Loop: 1
|
||||
m_CriteriaCompletion: 0
|
||||
m_Criteria:
|
||||
m_Items: []
|
||||
m_MaskingSettings:
|
||||
m_MaskingEnabled: 0
|
||||
m_UnmaskedViews: []
|
||||
m_Summary:
|
||||
m_Description:
|
||||
m_InstructionBoxTitle:
|
||||
m_InstructionText:
|
||||
m_TutorialButtonText:
|
||||
- m_Type: 1
|
||||
Title:
|
||||
m_Untranslated: Instructions
|
||||
Text:
|
||||
m_Untranslated: "<b>1.</b> In the <b>Project</b> window, navigate to <b>_Unity
|
||||
Essentials</b> > <b>Materials</b> > <b>Skyboxes.</b>\n\nThe skybox currently
|
||||
in your scene is <b>SkyBrightCloudy.</b>\n\n<b>2.</b> Browse the other
|
||||
skybox materials and preview them in the <b>Preview</b> panel at the bottom
|
||||
of the <b>Inspector</b> window. \n\n<b>3.</b> Click and drag any skybox
|
||||
that interests you directly onto the sky in the <b>Scene</b> view to see
|
||||
how it looks behind the room until you find one that you like. \n\n<b>Note:</b>
|
||||
Remember to save your scene often with <b>Ctrl+S</b> (macOS: <b>Cmd+S</b>)."
|
||||
m_CodeSample:
|
||||
m_PostInstructionImage: {fileID: 0}
|
||||
m_Tutorial: {fileID: 0}
|
||||
m_Image: {fileID: 0}
|
||||
m_VideoUrl:
|
||||
m_Video: {fileID: 0}
|
||||
m_Media:
|
||||
m_ContentType: 0
|
||||
m_Image: {fileID: 0}
|
||||
m_VideoClip: {fileID: 0}
|
||||
m_Url:
|
||||
m_AutoStart: 1
|
||||
m_Loop: 1
|
||||
m_CriteriaCompletion: 0
|
||||
m_Criteria:
|
||||
m_Items: []
|
||||
m_MaskingSettings:
|
||||
m_MaskingEnabled: 0
|
||||
m_UnmaskedViews: []
|
||||
m_Summary:
|
||||
m_Description:
|
||||
m_InstructionBoxTitle:
|
||||
m_InstructionText:
|
||||
m_TutorialButtonText:
|
||||
m_CameraSettings:
|
||||
m_CameraMode: 0
|
||||
m_FocusMode: 0
|
||||
m_Orthographic: 0
|
||||
m_Size: 0
|
||||
m_Pivot: {x: 0, y: 0, z: 0}
|
||||
m_Rotation: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_FrameObject:
|
||||
m_SceneGuid:
|
||||
m_GameObjectGuid:
|
||||
m_SerializedComponentType:
|
||||
m_TypeName:
|
||||
m_ComponentIndex: 0
|
||||
m_AssetObject: {fileID: 0}
|
||||
m_Prefab: {fileID: 0}
|
||||
m_Enabled: 0
|
||||
NextButton:
|
||||
m_Untranslated: Next
|
||||
DoneButton:
|
||||
m_Untranslated: Done
|
||||
m_CompletedSound: {fileID: 0}
|
||||
m_FaqEntries: []
|
||||
m_AutoAdvance: 0
|
||||
Showing:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
Shown:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
Staying:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
CriteriaValidated:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
MaskingSettingsChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
NonMaskingSettingsChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnBeforePageShown:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnAfterPageShown:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnTutorialPageStay:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnBeforeTutorialQuit:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_NextButton: Next
|
||||
m_DoneButton: Done
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4647aeb1c6b4d404ba1d8bfbc77b0f4a
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,174 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ff771ccdf4150419d9ff4d342b069aae, type: 3}
|
||||
m_Name: Step_2.4.6
|
||||
m_EditorClassIdentifier:
|
||||
Title:
|
||||
m_Untranslated: Edit Playmode Tint
|
||||
m_Paragraphs:
|
||||
m_Items:
|
||||
- m_Type: 9
|
||||
Title:
|
||||
m_Untranslated:
|
||||
Text:
|
||||
m_Untranslated:
|
||||
m_CodeSample:
|
||||
m_PostInstructionImage: {fileID: 0}
|
||||
m_Tutorial: {fileID: 0}
|
||||
m_Image: {fileID: 2800000, guid: 9d3e1a1578d904b8387626fa797f64ca, type: 3}
|
||||
m_VideoUrl: https://storage.googleapis.com/learn-media-public/Essentials-Pathway/2.4%20-%20Lights%2C%20Camera%2C%20Action/2.4.6%20-%20Edit%20Playmode%20Tint%20-%20VIDEO.webm
|
||||
m_Video: {fileID: 32900000, guid: 6c9c648152891450ba866c39018d9d02, type: 3}
|
||||
m_Media:
|
||||
m_ContentType: 2
|
||||
m_Image: {fileID: 0}
|
||||
m_VideoClip: {fileID: 0}
|
||||
m_Url: https://storage.googleapis.com/learn-media-public/Essentials-Pathway/2.4%20-%20Lights%2C%20Camera%2C%20Action/2.4.6%20-%20Edit%20Playmode%20Tint%20-%20VIDEO.webm
|
||||
m_AutoStart: 0
|
||||
m_Loop: 0
|
||||
m_CriteriaCompletion: 0
|
||||
m_Criteria:
|
||||
m_Items: []
|
||||
m_MaskingSettings:
|
||||
m_MaskingEnabled: 0
|
||||
m_UnmaskedViews: []
|
||||
m_Summary:
|
||||
m_Description:
|
||||
m_InstructionBoxTitle:
|
||||
m_InstructionText:
|
||||
m_TutorialButtonText:
|
||||
- m_Type: 0
|
||||
Title:
|
||||
m_Untranslated:
|
||||
Text:
|
||||
m_Untranslated: "As you\u2019ve heard a few times up to this point, when
|
||||
you\u2019re in Play mode, none of the changes you make are saved. Make
|
||||
sure to pay attention when entering and exiting Play mode so that you don't
|
||||
lose your changes! \n\nBy default, the <b>Editor</b> windows around the
|
||||
<b>Game</b> view become a tiny bit darker when you enter Play mode to help
|
||||
visually distinguish between Play mode and Edit mode \u2014 this is known
|
||||
as the <b>Play mode tint.</b> \n\nIn this step, you\u2019ll edit the <b>Play</b>
|
||||
mode tint to make it more noticeable so that you\u2019ll always realize
|
||||
when you\u2019re in Play mode and avoid losing unsaved changes."
|
||||
m_CodeSample:
|
||||
m_PostInstructionImage: {fileID: 0}
|
||||
m_Tutorial: {fileID: 0}
|
||||
m_Image: {fileID: 0}
|
||||
m_VideoUrl:
|
||||
m_Video: {fileID: 0}
|
||||
m_Media:
|
||||
m_ContentType: 0
|
||||
m_Image: {fileID: 0}
|
||||
m_VideoClip: {fileID: 0}
|
||||
m_Url:
|
||||
m_AutoStart: 1
|
||||
m_Loop: 1
|
||||
m_CriteriaCompletion: 0
|
||||
m_Criteria:
|
||||
m_Items: []
|
||||
m_MaskingSettings:
|
||||
m_MaskingEnabled: 0
|
||||
m_UnmaskedViews: []
|
||||
m_Summary:
|
||||
m_Description:
|
||||
m_InstructionBoxTitle:
|
||||
m_InstructionText:
|
||||
m_TutorialButtonText:
|
||||
- m_Type: 1
|
||||
Title:
|
||||
m_Untranslated: Instructions
|
||||
Text:
|
||||
m_Untranslated: "<b>1.</b> From the main menu, select <b>Edit</b> > <b>Preferences</b>
|
||||
(macOS: <b>Unity</b> > <b>Settings</b>). \n\n<b>2.</b> In the left menu,
|
||||
select <b>Colors,</b> then change the <b>Playmode tint</b> color to have
|
||||
a subtle color instead of gray. \n\n<b>3.</b> Enter <b>Play</b> mode to
|
||||
test the new tint. \n\nThe color should be very noticeable, but still allow
|
||||
you to read text in the <b>Editor</b> windows.\n\n<b>4.</b> If the color
|
||||
needs further adjustment, return to the preferences menu and edit it."
|
||||
m_CodeSample:
|
||||
m_PostInstructionImage: {fileID: 0}
|
||||
m_Tutorial: {fileID: 0}
|
||||
m_Image: {fileID: 0}
|
||||
m_VideoUrl:
|
||||
m_Video: {fileID: 0}
|
||||
m_Media:
|
||||
m_ContentType: 0
|
||||
m_Image: {fileID: 0}
|
||||
m_VideoClip: {fileID: 0}
|
||||
m_Url:
|
||||
m_AutoStart: 1
|
||||
m_Loop: 1
|
||||
m_CriteriaCompletion: 0
|
||||
m_Criteria:
|
||||
m_Items: []
|
||||
m_MaskingSettings:
|
||||
m_MaskingEnabled: 0
|
||||
m_UnmaskedViews: []
|
||||
m_Summary:
|
||||
m_Description:
|
||||
m_InstructionBoxTitle:
|
||||
m_InstructionText:
|
||||
m_TutorialButtonText:
|
||||
m_CameraSettings:
|
||||
m_CameraMode: 0
|
||||
m_FocusMode: 0
|
||||
m_Orthographic: 0
|
||||
m_Size: 0
|
||||
m_Pivot: {x: 0, y: 0, z: 0}
|
||||
m_Rotation: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_FrameObject:
|
||||
m_SceneGuid:
|
||||
m_GameObjectGuid:
|
||||
m_SerializedComponentType:
|
||||
m_TypeName:
|
||||
m_ComponentIndex: 0
|
||||
m_AssetObject: {fileID: 0}
|
||||
m_Prefab: {fileID: 0}
|
||||
m_Enabled: 0
|
||||
NextButton:
|
||||
m_Untranslated: Next
|
||||
DoneButton:
|
||||
m_Untranslated: Done
|
||||
m_CompletedSound: {fileID: 0}
|
||||
m_FaqEntries: []
|
||||
m_AutoAdvance: 0
|
||||
Showing:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
Shown:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
Staying:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
CriteriaValidated:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
MaskingSettingsChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
NonMaskingSettingsChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnBeforePageShown:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnAfterPageShown:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnTutorialPageStay:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnBeforeTutorialQuit:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_NextButton: Next
|
||||
m_DoneButton: Done
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 55e4edb2ccdb74686a43f5cce540eb7f
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,150 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ff771ccdf4150419d9ff4d342b069aae, type: 3}
|
||||
m_Name: Step_2.4.7
|
||||
m_EditorClassIdentifier:
|
||||
Title:
|
||||
m_Untranslated: Review and proceed to the next tutorial
|
||||
m_Paragraphs:
|
||||
m_Items:
|
||||
- m_Type: 6
|
||||
Title:
|
||||
m_Untranslated:
|
||||
Text:
|
||||
m_Untranslated:
|
||||
m_CodeSample:
|
||||
m_PostInstructionImage: {fileID: 0}
|
||||
m_Tutorial: {fileID: 0}
|
||||
m_Image: {fileID: 0}
|
||||
m_VideoUrl:
|
||||
m_Video: {fileID: 0}
|
||||
m_CriteriaCompletion: 0
|
||||
m_Criteria:
|
||||
m_Items: []
|
||||
m_MaskingSettings:
|
||||
m_MaskingEnabled: 0
|
||||
m_UnmaskedViews: []
|
||||
m_Summary:
|
||||
m_Description:
|
||||
m_InstructionBoxTitle:
|
||||
m_InstructionText:
|
||||
m_TutorialButtonText:
|
||||
- m_Type: 0
|
||||
Title:
|
||||
m_Untranslated:
|
||||
Text:
|
||||
m_Untranslated: "Congratulations on setting up the lighting, skybox, and
|
||||
camera so that you could get a perfect view of the block tower action.\n\nHere
|
||||
are some of the things you learned how to do along the way:\n\n\u2022 Position
|
||||
the <b>Main Camera</b> in order to achieve the desired framing of the scene.
|
||||
(<a href='https://docs.unity3d.com/6000.0/Documentation/Manual/CamerasOverview.html?utm_source=learnTPOCi'>more</a>)\n\u2022
|
||||
Adjust the camera's field of view. (<a href='https://docs.unity3d.com/6000.0/Documentation/Manual/class-Camera.html?utm_source=learnTPOCi'>more</a>)\n\u2022
|
||||
Align a camera's view to the <b>Scene</b> view with a keyboard shortcut.\n\u2022
|
||||
Adjust the <b>Directional Light</b> to convey the time of day. (<a href='https://docs.unity3d.com/6000.0/Documentation/Manual/Lighting.html?utm_source=learnTPOCi'>more</a>)\n\u2022
|
||||
Edit the skybox to change the setting of the scene. (<a href='https://docs.unity3d.com/6000.0/Documentation/Manual/skyboxes-using.html?utm_source=learnTPOCi'>more</a>)\n\u2022
|
||||
Adjust the <b>Play mode tint</b> to make it obvious when Play mode is running.
|
||||
(<a href='https://docs.unity3d.com/6000.0/Documentation/Manual/Preferences.html?utm_source=learnTPOCi'>more</a>)\n"
|
||||
m_CodeSample:
|
||||
m_PostInstructionImage: {fileID: 0}
|
||||
m_Tutorial: {fileID: 0}
|
||||
m_Image: {fileID: 0}
|
||||
m_VideoUrl:
|
||||
m_Video: {fileID: 0}
|
||||
m_CriteriaCompletion: 0
|
||||
m_Criteria:
|
||||
m_Items: []
|
||||
m_MaskingSettings:
|
||||
m_MaskingEnabled: 0
|
||||
m_UnmaskedViews: []
|
||||
m_Summary:
|
||||
m_Description:
|
||||
m_InstructionBoxTitle:
|
||||
m_InstructionText:
|
||||
m_TutorialButtonText:
|
||||
- m_Type: 1
|
||||
Title:
|
||||
m_Untranslated: Instructions
|
||||
Text:
|
||||
m_Untranslated: Proceed to the next tutorial, which includes optional challenges
|
||||
to further develop your skills, explore new concepts, and improve your
|
||||
project.
|
||||
m_CodeSample:
|
||||
m_PostInstructionImage: {fileID: 0}
|
||||
m_Tutorial: {fileID: 0}
|
||||
m_Image: {fileID: 0}
|
||||
m_VideoUrl:
|
||||
m_Video: {fileID: 0}
|
||||
m_CriteriaCompletion: 0
|
||||
m_Criteria:
|
||||
m_Items: []
|
||||
m_MaskingSettings:
|
||||
m_MaskingEnabled: 0
|
||||
m_UnmaskedViews: []
|
||||
m_Summary:
|
||||
m_Description:
|
||||
m_InstructionBoxTitle:
|
||||
m_InstructionText:
|
||||
m_TutorialButtonText:
|
||||
m_CameraSettings:
|
||||
m_CameraMode: 0
|
||||
m_FocusMode: 0
|
||||
m_Orthographic: 0
|
||||
m_Size: 0
|
||||
m_Pivot: {x: 0, y: 0, z: 0}
|
||||
m_Rotation: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_FrameObject:
|
||||
m_SceneGuid:
|
||||
m_GameObjectGuid:
|
||||
m_SerializedComponentType:
|
||||
m_TypeName:
|
||||
m_ComponentIndex: 0
|
||||
m_AssetObject: {fileID: 0}
|
||||
m_Prefab: {fileID: 0}
|
||||
m_Enabled: 0
|
||||
NextButton:
|
||||
m_Untranslated: Next
|
||||
DoneButton:
|
||||
m_Untranslated: Done
|
||||
m_CompletedSound: {fileID: 0}
|
||||
m_AutoAdvance: 0
|
||||
Showing:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
Shown:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
Staying:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
CriteriaValidated:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
MaskingSettingsChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
NonMaskingSettingsChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnBeforePageShown:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnAfterPageShown:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnTutorialPageStay:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_OnBeforeTutorialQuit:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_NextButton: Next
|
||||
m_DoneButton: Done
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7569943fe8ff249f3aa74abbd9b608ea
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,69 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 8f107dc6d4c984c45bdafd3bb15f98f0, type: 3}
|
||||
m_Name: Tut_2.4
|
||||
m_EditorClassIdentifier:
|
||||
TutorialTitle:
|
||||
m_Untranslated: Lights, Camera, Action
|
||||
m_ProgressTrackingEnabled: 1
|
||||
m_LessonId: 9b96d237-c197-4a51-877f-c9e5cef22df3
|
||||
m_Version: 1
|
||||
m_ReturnToPreviousScenes: 0
|
||||
m_SceneManagementBehavior: 1
|
||||
m_Scenes: []
|
||||
m_DefaultSceneCameraSettings:
|
||||
m_CameraMode: 1
|
||||
m_FocusMode: 0
|
||||
m_Orthographic: 0
|
||||
m_Size: 0.7414055
|
||||
m_Pivot: {x: 12, y: 8, z: -15}
|
||||
m_Rotation: {x: -0.20906472, y: 0.2526841, z: -0.05601874, w: -0.9430295}
|
||||
m_FrameObject:
|
||||
m_SceneGuid:
|
||||
m_GameObjectGuid:
|
||||
m_SerializedComponentType:
|
||||
m_TypeName:
|
||||
m_ComponentIndex: 0
|
||||
m_AssetObject: {fileID: 0}
|
||||
m_Prefab: {fileID: 0}
|
||||
m_Enabled: 0
|
||||
m_WindowLayout: {fileID: 0}
|
||||
m_Pages:
|
||||
m_Items:
|
||||
- {fileID: 11400000, guid: 6178dae79ae274e678db8679e8e09d0a, type: 2}
|
||||
- {fileID: 11400000, guid: da70dbfeafaf74f88bfeebd9d08fb88e, type: 2}
|
||||
- {fileID: 11400000, guid: 8da95f2d2549c489cb1d0639a2fcab3c, type: 2}
|
||||
- {fileID: 11400000, guid: b8b1333bc3f414eec903585e24d508cf, type: 2}
|
||||
- {fileID: 11400000, guid: 4647aeb1c6b4d404ba1d8bfbc77b0f4a, type: 2}
|
||||
- {fileID: 11400000, guid: 55e4edb2ccdb74686a43f5cce540eb7f, type: 2}
|
||||
- {fileID: 11400000, guid: 7569943fe8ff249f3aa74abbd9b608ea, type: 2}
|
||||
CompletionDialog: {fileID: 0}
|
||||
Modified:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
Initiated:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
PageInitiated:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
GoingBack:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
Completed:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
Quit:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Scene: {fileID: 0}
|
||||
m_TutorialTitle:
|
||||
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d779cebbcdb4a492f820be8ea0597570
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user