Initial commit
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/*
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! /servers/websocket/actions/template.js – A simple websocket action template
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? This module is just a template for the websocket actions
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*/
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module.exports = (connectionManager, data, id) => {
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};
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/*
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! /servers/websocket/connections.js – Central WebSocket Connection Manager
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? This module handles all websocket connections as a pool and automatically sends heartbeats
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*/
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// % import nodejs dependencies
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const path = require('path');
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// % import external dependencies
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const rootDir = path.resolve(__dirname, '..', '..');
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const { generatePrefixed } = require(path.resolve(rootDir, 'services', 'idgen.js'));
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// % create a new connection mapping
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let connections = new Map();
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let registry = new Map();
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// % set heartbeat settings
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let heartbeatInterval = null;
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const heartbeatTime = 5000; // 5 seconds
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// $ add a connection
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function add(socket, codename = null) {
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// % generate a unique id for websocket connections
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const id = generatePrefixed('ws');
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// ~ add connection to connection pool
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const conn = { socket, codename, lastHeartbeat: Date.now() };
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connections.set(id, conn);
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// ~ add registry keys if codename is provided
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if (codename) registry.set(codename, id);
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// ~ listen for 'pong' events from client to update heartbeat timestamp
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socket.on('pong', () => conn.lastHeartbeat = Date.now());
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// ~ error handling
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socket.on('error', (err) => remove(id));
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// ~ close connection
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socket.on('close', () => remove(id));
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// ~ return client id
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return id;
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}
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// $ remove a connection by id
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function remove(id) {
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// % find id in connection map
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const conn = connections.get(id);
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// ~ close and remove connection
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if (conn) {
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// ~ cleanup registry if codename exists
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if (conn.codename) registry.delete(conn.codename);
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// ~ close connection
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if (conn.socket.readyState === conn.socket.OPEN) conn.socket.close();
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// ~ remove connection from pool
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connections.delete(id);
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}
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}
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// $ remove all connections
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function removeAll() {
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// ~ loop through connection mapping
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for (const id of connections.keys()) {
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remove(id);
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}
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}
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// $ get a connection by id
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function get(id) {
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return connections.get(id);
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}
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// $ get a connection by codename
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function getByCodename(codename) {
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// % get id from codename
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const id = registry.get(codename);
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// ~ return connection
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return id ? connections.get(id) : null;
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}
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// $ get all connections
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function getAll() {
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// % create a reference for all connections
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const all = {};
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// ~ loop through connections and fill "all" reference
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for (const [id, data] of connections.entries()) {
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all[id] = {
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codename: data.codename,
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lastHeartbeat: data.lastHeartbeat
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};
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}
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// ~ return the connection reference
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return all;
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}
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// $ send a message to a specific connection by id
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function send(id, message) {
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// % get id
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const conn = connections.get(id);
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// ~ check if connection exists and is open
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if (conn && conn.socket.readyState === conn.socket.OPEN) {
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conn.socket.send(JSON.stringify(message));
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return true;
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}
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// ~ return immediately after a failure
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return false;
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}
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// $ send a message to a specific connection by codename
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function sendTo(codename, message) {
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// % get id
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const id = registry.get(codename);
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// ~ send a message if id exists
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if (id) return send(id, message);
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// ~ immediately return if id not exists
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return false;
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}
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// $ broadcast to all connections
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function broadcast(message) {
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// % serialize payload
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const payload = JSON.stringify(message);
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// ~ loop through all established connections
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for (const conn of connections.values()) {
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if (conn.socket.readyState === conn.socket.OPEN) {
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conn.socket.send(payload);
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}
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}
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}
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// $ start the heartbeat system
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function startBeat() {
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if (heartbeatInterval) return;
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heartbeatInterval = setInterval(() => {
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const now = Date.now();
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for (const [id, conn] of connections.entries()) {
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// ~ send ping to active connections
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if (conn.socket.readyState === conn.socket.OPEN) {
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conn.socket.ping();
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}
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// ~ remove stale connections (no pong in 2 heartbeat intervals)
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if (now - conn.lastHeartbeat > heartbeatTime * 2) {
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remove(id);
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}
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}
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}, heartbeatTime);
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}
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// $ stop the heartbeat system
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function stopBeat() {
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if (heartbeatInterval) {
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clearInterval(heartbeatInterval);
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heartbeatInterval = null;
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}
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}
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// § export the websocket connection module
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module.exports = {
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add,
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remove,
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removeAll,
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get,
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getByCodename,
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getAll,
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send,
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sendTo,
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broadcast,
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startBeat,
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stopBeat
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};
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@@ -0,0 +1,134 @@
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/*
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! /servers/websocket/server.js – Central Websocket Server Manager
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? This module orchestrates the websocket lifecycle, handles connections, heartbeats and actions
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*/
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// % import nodejs packages
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const path = require('path');
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const fs = require('fs');
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const http = require('http');
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const WebSocket = require('ws');
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// % import external dependencies
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const rootDir = path.resolve(__dirname, '..', '..');
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const { dirs } = require(path.resolve(rootDir, 'configuration', 'mapping.js'));
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const connectionManager = require(path.resolve(dirs.websocketDir, 'connections.js'));
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// % declare action directories
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const wsActionsDir = path.resolve(dirs.websocketDir, 'actions');
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// % declare reference for actions
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const actions = {};
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// % declare references for the websocket server
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const ip = process.env.INTERNAL_HOST_IP;
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const port = process.env.INTERNAL_WEBSOCKET_PORT;
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let server = null;
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// $ load all websocket actions recursively
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// ? The loader is loading all actions with a dot notation
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// ?? Usage: actionName || folder.actionName || folder.folder2.actionName ....
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async function loadActions(dir = wsActionsDir, prefix = '') {
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// ~ reset the action container to ensure a clean state during reloads
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for (const key in actions) delete actions[key];
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// % read all content synchronously
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const files = fs.readdirSync(dir);
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// ~ loop through each file or folder found in the directory
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for (const file of files) {
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// % construct the absolute path to the current item
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const fullPath = path.resolve(dir, file);
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// ~ retrieve file system metadata
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const stat = fs.statSync(fullPath);
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// ~ check if item is a folder
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if (stat.isDirectory()) {
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// ~ recurse into subdirs and append the folder name to the prefix
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loadActions(fullPath, prefix + file + '.');
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} else if (file.endsWith('.js')) {
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// ~ generate a unique action name by stripping the file extension and include the prefix
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const actionName = prefix + file.replace('.js', '');
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// ~ invalidate the require cache to allow loading the updated code
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delete require.cache[require.resolve(fullPath)];
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// ~ load the fresh module version into the actions registry
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actions[actionName] = require(fullPath);
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}
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}
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}
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// $ function to start the websocket server
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async function start() {
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// ~ initially load all websocket actions
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await loadActions();
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try {
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// ~ set up a new websocket server
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const wss = new WebSocket.Server({
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host: ip,
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port: port
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});
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wss.on('connection', async (socket, req) => {
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// ~ authorize connection
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const url = new URL(req.url, `http://${req.headers.host}`);
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const key = url.searchParams.get('key');
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const codename = url.searchParams.get('codename');
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if (key !== process.env.INTERNAL_SECRET) {
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socket.close(1008, 'Unauthorized');
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return;
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}
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// ~ get connection id and establish connection
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const id = await connectionManager.add(socket, codename);
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connectionManager.sendTo(codename, id);
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// ~ register websocket messages
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socket.on('message', async (data) => {
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// ~ parse json data
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const msg = JSON.parse(data);
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// % get user id and validate
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const valid = connectionManager.get(id);
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if (valid.socket.readyState !== valid.socket.OPEN) {
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connectionManager.remove(id);
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return;
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};
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// % declare action type (e.g. folder.actionName)
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const type = msg.type;
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if (!type) {
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connectionManager.send(id, 'Action value is empty. Please declare an action value.');
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return;
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};
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// ~ set action handler
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const actionHandler = actions[msg.type];
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if (!actionHandler) {
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connectionManager.send(id, `Action ${actionHandler} not found.`);
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return;
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}
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// ~ send action to handler
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try {
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await actionHandler(connectionManager, msg.data, id);
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} catch(e) {
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console.error('Error while trying to execute the websocket action!', e);
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return;
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}
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});
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});
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// ~ start the heartbeat system with the connection manager
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connectionManager.startBeat();
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} catch(e) {
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console.error('Error while trying to start the websocket server', e);
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connectionManager.stopBeat();
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}
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}
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// § export websocket server and functions
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module.exports = { start, loadActions };
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